Skilltacular FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Producer @ RT Games

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from Austin, Texas, USA, North America, Earth

  • Activity

    • Full Sail + Rooster Teeth Livestream on 7/10

      5 months ago

      Skilltacular Producer @ RT Games

      Our friends from Full Sail University are coming to visit and they have goodies for us this time. We’ll be playing the beta build of Fury Strike! This month, not only are we bringing back Chad James and fellow Full Sail alum, Chris Kokkinos, but Achievement Hunter’s own Ryan Haywood is joining. Lil’ fun fact about our boy Ryan: he also went to Full Sail. We’ll be sure to make lots of references to the campus and classes so we can make Chad feel left out. It’s going to be a good time.


      After this visit, the next time you’ll see the game will be at RTX! If RTX wasn’t exciting enough, playing Fury Strike on the show floor will add to the fun that awaits you.


      Tune in tomorrow (July 10th) at 3 PM CST at facebook.com/roosterteeth/ to see the latest.


      See y’all then!

      BR

    • Full Sail + Rooster Teeth Livestream on 6/7

      6 months ago

      Skilltacular Producer @ RT Games

           Another month passes, another update for our tag team project with Full Sail University is upon us. Up until now we’ve only seen the game students working on the project, but this month, when you tune into the stream, we’ll be with students from the music program who are responsible for creating all the sound effects in the game. I hear we’ll get to do a little foley work, too, which is crazy exciting. If you’re not sure what “foley” is, think back to nearly any movie or game you’ve seen; maybe you’ve heard bones break or squishy noises. We’ll get to make those by breaking celery and pounding oranges and I couldn’t be more ready! 


      Tune in LIVE on Thursday, June 7th at 2 PM ET/1 PM CT at Facebook.com/roosterteeth to see and HEAR the latest.


      See y’all then!
      BR

    • Full Sail + Rooster Teeth Livestream on May 1

      7 months ago

      Skilltacular Producer @ RT Games

      Hey! Brian Reilly here, back with another update on our partnership with Full Sail. 


      A few months ago, Gus announced that Rooster Teeth will be working with Full Sail students to develop a rad ‘80s fighter game, providing them with our annoying opinions and advice. Last month, we checked in during a visit to Full Sail and focused on what goes into the mocap aspect of video game development. Get ready, because we’re almost ready to preview the alpha build of the game, now known as Fury Strike!


      On Tuesday, May 1, at 1:00 p.m. CDT, Kyle Taylor, Cole Gallian, and I will host a livestream on the Rooster Teeth Facebook page to share what happens as we test the game and talk about it with some amazing people from Full Sail. 


      Back in my day, as a student at Full Sail, one of my favorite projects was a mock design pitch for a game called Drunk Jivers. The project’s challenge was to design a game that allowed sighted and non-sighted players to play together. Essentially, there were no usable visuals to the game, but rather the player relied on audio and vibrations from the controller to navigate the game’s world. The game was about chasing layers of a music track that stacked to create a full song. Basically the player was going from club to club, getting drunker as the game went on, making the visuals too blurry to make sense, thus “Drunk Jivers.” At the end of the presentations, our team was voted to have the best project. Other teams grumbled and contested our victory, because we forgot one key bullet point in the requirements. The game was meant to be for children. Oops. Anyhoo, I learned to be a bit more detail oriented from that and a few other spicy errors during my time at Full Sail. I can’t wait to hear what the devs of Fury Strike are learning. 


      We’ll be back soon with even more updates, so stay tuned!

    • Full Sail + Rooster Teeth Livestream on 3/20

      8 months ago

      Skilltacular Producer @ RT Games

      Howdy! Brian Reilly here. As a Full Sail alumnus and Rooster Teeth employee, I’m excited to bring you the latest update on our partnership with Full Sail. Last month, Gus announced that Rooster Teeth will be working with Full Sail students to develop an ‘80s fighter game, providing them with our annoying opinions and advice. He also told you we would be checking in about once a month to focus on different parts of the game and the students’ progress. Well, it’s time for our monthly check-in!


      On Tuesday, March 20, at 1:00 p.m. CDT, Chad James (some dude from ScrewAttack), Torrian Crawford (main animator of Death Battle), and I (a very cool person) will host a livestream on the Rooster Teeth Facebook page to focus on the mocap aspect of video game development. It will take place at Full Sail, and we’ll get an exclusive look at the Full Sail mocap studio.


      We’ll be back soon with even more updates, so stay tuned!

    • PC Games I played in 2017. Which pizzaS do they compare to?

      9 months ago

      Skilltacular Producer @ RT Games

      It’s been awhile! Time to dig into the PC games I played last year. I’ll tell ya right now, playing games on PC is not my desired way to play. I work at a desk all day, so I don’t want my fun time to be at one too. Besides, a keyboard was designed for word input, not games. Updating hardware is not my jam. Oh…. DRIVERS! Just all around not my main way to enjoy games. BUT! There are a ton of great experiences on PC that just won’t make to consoles, so here we are.


      Anyhoo, let's dive into some games and compare them to pizzas!

          

      Unfortunate Spacemen | PC | Basic Cheese

      ss_0d8caea8e147028d4f88ddc3117b29776f49e

      Hmm, I don’t remember the point of the game really. I remember that some number of humans were trying to survive in a space station. One player was an alien that can disguise as a human. Humans try to complete objectives without dying. The alien tries to not get caught as it tries to wreck the humans’ shop. Good times ensue. I remember thinking this was a funny sort of experience. If you can get a group of players together, you should have a fun time.


      GRIP | PC | Basic Cheese

      ss_d33925fe21b37257250385bd2e6603e77fada

      Dammit if I don’t love a well made arcade racer. Grip has a lot of super rad things going on-- car combat, cool tracks, driving on walls and the ceiling. It’s a “cool” game. Something in the actual gameplay left me a little flat… it just didn’t quite...grip me. Fun while I played it, but I never went back.



      Battlesloths 2025 | PC | Secret Sauce

      ss_c70cf147355a73075c3c0865c66a8f90ce98a

      Sure, RTG publishes this game, so you’d think “of course Brian is going to have good things to say.” You’re right. We got behind this awesome little game because it’s fun as hell. From the super fast gameplay, fully functional online, to the insane amount of hats, that’s a lot in this tiny package. Several nights, I had friends over to play and things got rowdy. That’s what BS2025 is- a rowdy good time.



      Elder Scrolls: Legends | PC | Specialty Lovers

      ss_302fb5ace866dd17bb48760f3d1194afcc6f0

      I love a good collectible card game (CCG). I’ve been playing Magic since ‘94, dove hard into Hearthstone, and have tried too many other failed games up to now. Elder Scrolls: Legends is a great package with a lot of freedom in the deck creation. These sorts of games are as deep as you want them to be. Now that it’s on mobile, PC, and console I find myself checking back from time to time.



      PlayerUnknown's Battlegrounds | PC | Trusty Peperoni

      ss_29d0709711f3204e84b6f9d69f3be163ebe12

      You know it, and many people love it. I’m not one of those people. I recognize why this was an important game in 2017-- it brought more people into the Battle Royale genre. My experience was fun, because I played with friends (but I’m not writing a review about my friends (6/10, btw)). The game is glitchy and not very intuitive (which scope goes with what gun?). Maybe all that mess will get worked out eventually. For now, it’s just not my game. Other games are doing what this one does but in better and more enjoyable ways to me.


      Fortnite | PC / Console | Supreme Pizza

      golden%20llama.png

      Unlike the above, oddly titled game, Epic’s horde-mode-the-game-with-a-side-of-amazing-battle-royale is totally worth your time. The co-op was a ton of fun. I loved building out my squads-- always aiming to increase a few percentage points on various stats. Unlocking new and better gear feels really good. Those loot llamas! Awesome! Then you have the Battle Royale mode. Is it a clone of a game from a certain unknown player? Sure. Is it made by a studio that has the resources to deliver a high quality experience? Yep. Fortnite’s Battle Royale has is a very tight experience that is expanding with every update. Oh! And this part of the game is free!



      There ya go. Not a ton of PC games for me last year. I did recently buy a new PC from RT Games’ level designer, Kevin Kim. Maybe I’ll dig into more PC action this year. See how it’s March and I haven’t even booted it up, I doubt it, but then again… we are working on a super fun and excited game for PC. I really can’t wait for more of that!


      Next time, PS4, Xbox, and Switch! I’ll wrap this series with all the awesome board games I played last year.


      If you have some PC games I need to check out, let me know!


      ^5

      BR

    • Xuelder asked Skilltacular a question

      What is your favorite game engine to work with, and what engine is not your favorite but find interesting.

      Answered: Feb 26, 2018

      This would be a much better question for Jeff Chamberlain (http://roosterteeth.com/user/jc_chamberlain). 

      For me, I've only really messed with Unity and only in an audio capacity. I helped cut up voice over, linked it in the game, and typed in the subtitled. That's really all I've done. As a producer, I usually live in spreadsheets. 

    • 2017's Mobile Games Rated as Pizzas.

      11 months ago

      Skilltacular Producer @ RT Games

      Well, it seem the holiday break got the best of me. Rather than splitting all my mobile games from 2017 into various articles, I'll blast them all out right here, right now. I'm too excited for the hot games of this year to dwell any longer on what my thumbs did last year. (You know, because you use your thumbs on your phone screen... don't be gross!)


      As a reminder, I try to keep it positive with how I rate games. Much like pizza, all games are at least "ok" to some degree. As such, here's my pizza based rating system, as a guide.


      Battle Bay  |  Device: Android  |  Pizza Judgement: Specialty Lovers

      Really awesome, real time PvP boat combat game. This one I played so much, I had to delete it before I started paying for in-game currency. I loved upgrading my ship and taking on increasingly higher level opponents.

      BattleBay_ShareImage_1200x630.jpg


      Golf Clash  |  Device: Android  |  Pizza Judgement: Specialty Lovers

      On the surface, Golf Clash is a pretty chill, turn-based golf game. Once you play a bunch (which I totally did… another delete or lose my monies situation), each shot can be pretty intense. Miss and lose rank. Make it and get loot! Really fun and worth a few moments of your time.

      screenshot-20170130-102211-06d1a.png


      Pokemon: Magikarp Jump  |  Device: Android  |  Pizza Judgement: Basic Cheese

      I mean, is this not just a Cookie Clicker-like? I love the little-fish-that-could as much as the next trainer, but this ’game’ was just a bit of software that reminded me to click stuff to increase various stats. Hmm… I guess, to a degree, at their core, that describes most games… Anyhoo. I did have some fun. The game is pretty. You might dig it. It just didn’t make a… splash with me.

      pokemon-magikarp-jump-arriva-iphone-down

      (Not sure what it says, but it's a good screenshot)


      Animal Crossing: Pocket Camp  |  Device: Android  |  Pizza Judgement: Trusty Pepperoni

      To call this an Animal Crossing game is a bit of a misnomer. Like Magikarp Jump, I felt this was more of an elaborate spreadsheet visualizer than a game. Don’t get me wrong, I loved designing my camp and camper for folks to swing by and see, but that is the extent of the depth. Cute as hell while I played it. It’s a great advertisement for the next core AC game (hopefully Switch).

      86kZteh.png

      This is(was) my actually camp. Bask in the glory of my design skillz!

      Fire Emblem Heroes  |  Device: Android  |  Pizza Judgement: Specialty Lovers

      This totally scratched my Fire Emblem itch… for a time. It had the handheld, tactics feel and the presentation was great. I really got into the gachapon style of hero distribution. Over all, this is pretty damn fun, but I played it early on when it was probably more shallow than it is now (i’d bet).

      FireEmblemHeroes2.jpg


      Thanks it! That's all the mobile games I feel I played enough to have some sort of opinion on. Next time I'll dig into all my console and PC games. Then, to finish off my 2017 gaming wrap up, I'll let y'all know what board games I dove into and loved. Spoilers, there's still a ton of games to cover!

      Let me know if you found some mobile gems that I should check out. I'm always looking for something new to play. 

      Here's to 2018!

      ^5,
      BR


    • FiskJr asked Skilltacular a question

      Any movies that influenced a career in Game Dev or influence anything regarding your direction in the industry?

      Answered: Jan 3, 2018

      Awesome question, though I'm not sure I have a great answer.  I can't think of any movies, other than something like Indie Game The Movie, that really speak to game development. Usually, movies about making things and/ or teamwork get me jazzed about my job. 

      Overall, I guess it was more real life interactions that drove me in this direction: big family, team sports, natural need to be all up in other people's business (aka tasks). 

    • How to get away with murder(-ing time). Mobile Games Part 1!

      1 year ago

      Skilltacular Producer @ RT Games

      I try to stay up on the latest gaming news across all platforms. I also like to cruise around the PSN, your Xbox Live, and Steam stores just to see if a little gem is waiting to be found. Fairly often, I hop in the Google Play store and see what’s new in the mobile gaming world. I spent a few minutes with some, but obsessed over others. Mobile gaming scratches that “just one more level” feeling for me. Some games did that more than others. I found a range of meh to legit-awesome experiences for my phone. Today, I’ll touch on the beauts I found this year.  


      Card Crawl

      The description of “a solitaire style dungeon crawler”  and the cool art was enough to get me to download this little experience. You play as a dungeon diver with a deck to represent your gear, potential loot, life giving potions, even the baddies you must defeat. Actually, the game is set up so that you are playing a card game across from a grog chugging minotaur at the local watering hole. If you best him, he slams the table with his beastly fists. If you lose you’ll be rewarded with a shit eating grin and low chuckle. I cursed at that damned minotaur a time or five while playing.


      shot1.jpg


      The deck has a set number of cards in it. There are four slots that are filled directly from the deck. You have four slots in which you drag loot, weapons, and potions. However, one of your slots is taken up by your avatar and your life total. What about the monsters? You drag your weapons to the monsters to deal damage. Drag a monster to your shield to block damage. Drag a potion to heal. Drag loot to your open slots to score points. Outlive the deck and you win.


      That’s it! Simple fun with a decent amount of chin stroking moments as you plan out your moves. Oh. and I’m pretty sure it’s free!


      Pizza Judgement: Trusty Pepperoni

      Device: Android


      Card Thief

      This is from the same developers as Card Crawl. Rather than being a dungeon crawler simulated with cards, Card Thief is a stealth game simulated with cards. Similar neat-o art. Also free, so I gave it a shot.


      shot1.jpg


      Here, you’re stealthing around a 3x3 grid of cards. Get loot and don’t get caught is the name of the game. Your character paths around the grid to interact or collect items. Path over a torch and it goes out leaving an adjacent guard in the dark and open for attack. Continue doing this until you uncover the exit.

      That’s it. Well, there may be a little more, but I played until I felt I got the gist. Pretty cool mechanics and worth a little bit of your time. Maybe it will click more with you. Let me know!


      Pizza Judgement: Basic Cheese

      Device: Android


      Post Knight

      Man.. this game… FacePalm.emoji out of 10. Let me explain! Sometimes I just find some cute art and roll with it. You’ve been there. You get it. Don’t get me wrong, this was a neat little game, but it feels like it’s what you think of when you hear “mobile game.” Despite all of that, I played the absolute brakes off this game for a couple weeks.


      postknight_ss_01.png


      In a world, of something is wrong with the mail delivery system [?], you play a little duder charged with helping said mail system. You talk to lots of NPCs and go on quick missions. Those missions play out as side-scrolling jousting matches of sorts. If you’ve played Half-Minute Hero (which I’d bet you haven’t. You should.), the combat is like that -- your cute little warrior runs right and standard fantasy baddies run left smooshing into each other as damage numbers fly off (mmmm damage numbers). Get loot. Craft better stuff. Repeat. That’s it. Oh, and I’m pretty sure some of your actions had cool downs that you could use currency to reset. Like I said, “mobile game.” 


      For whatever reason, sometimes I get sucked into these games, sometimes I don’t. This one got me. Your mileage may vary.


      Pizza Judgement: Basic Cheese

      Device: Android



      That’s it for part 1 of my mobile game extravaganza. Next time, I’ll dive into the rest of Nintendo’s mobile games. I’ll also go over my time with a couple awesome real time PvP games that I played so much I had to delete them to make myself stop playing. Yay 3AM gaming in bed!


      Hit me with your thoughts! What are some mobile experiences that stole your time this year?  

       

      ^5,

      BR




      Click for details on my pizza-based review system.
      Pizza is life. Games are life. 



    • Pocket Worlds and Pocket Monsters

      1 year ago

      Skilltacular Producer @ RT Games

      This year, I dabbled in lots of mobile games. Often these games help kill short bursts of time. If I'm playing Destiny and waiting for folks to show up for a raid, boom, Fire Emblem. Waiting for food to show up at lunch, Magikarp Jump or Battle Bay. Walking the dog, sitting at my desk, meeting running long... Pokemon Go! This last game, above all others, soaked up loads of time....and money 


      Pokemon Go!

      Good ol’ Pokemon Go! I won’t go too deep into what the app is, but rather how I’ve enjoyed my time with it.


      When that first trailer dropped, I was too excited. When the game came out, I jumped the gun and nabbed the APK a day early. Now, nearly 17 months late, I still play… a lot. PKMN Go! Has sucked up so much of my time and money since that initial download. I’ve been fortunate to travel a lot for work, coast to coast and even overseas, so my gym badge collection is up around 170 (at time of writing). Outside of Kangaskhan and Mewtwo, I have all Gen 1 and Gen 2 pokes…. and a hefty Google Play bill for all those incubators.


      While I’ve dropped a lot of time into Pokemon Go!, I’d hesitate to call it a game. It’s more like an interactive checklist. That said, clearly I’ve enjoyed my time with the app. From helping friends/ co-workers/ random folks from Austin with raids to my morning coffee strolls with the fiancee, Pokemon Go! Has been a fun addition to life.


      Pizza Judgement: Supreme Pizza



      Dragonius Go!

      This takes me into my next game, Dragonius Go! Where Pokemon Go! lacks gaming features, Dragonius has quests, treasure hunts, different buildings to visit in its augmented reality world, crafting, and even online PvP. In general, if you know what Pokemon Go! is, you know almost exactly what to expect from Draconius Go! Save for the ok-enough monster designs, this game is a clone, through and through. 


      While I kept my wallet closed for the app, I feel I explored deep enough to know that I really like it. If not having Bulbasaur and friends in the game isn’t a deal breaker, I would totally recommend Draconius Go! to anyone looking for a bit more out of their pocket-based AR worlds.


      Pizza Judgement: Specialty Pizza


      Until next time, I'd love to hear your thoughts on these games. 


      ^5,

      BR




      Click for details on my pizza-based review system.
      Pizza is life. Games are life. 


      Basic Cheese
      Trusty Pepperoni
      Specialty Lovers

      Supreme Pizza

      Hawaiian with a side of ranch

  • Comments (3)

    • arma358 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Caboose-colored SPARTAN

      2 years ago

      I was -supposed- to run into you to show you some more of Benton's work at RTX this year! He's the guy that sent me down with the expandable Oobleck thermos. Ah well.

    • bfett9 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      3 years ago

      Had a blast playing once you confirm my friend request i'll DM you the details on the DS4 tool i used for this, it worked great.

      • Skilltacular FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Producer @ RT Games

        3 years ago

        Confirmed. Thanks!

  • Questions answered by Skilltacular

    This would be a much better question for Jeff Chamberlain (http://roosterteeth.com/user/jc_chamberlain). 

    For me, I've only really messed with Unity and only in an audio capacity. I helped cut up voice over, linked it in the game, and typed in the subtitled. That's really all I've done. As a producer, I usually live in spreadsheets. 

    Awesome question, though I'm not sure I have a great answer.  I can't think of any movies, other than something like Indie Game The Movie, that really speak to game development. Usually, movies about making things and/ or teamwork get me jazzed about my job. 

    Overall, I guess it was more real life interactions that drove me in this direction: big family, team sports, natural need to be all up in other people's business (aka tasks). 

    RTES! Other than that, I think On The Spot is begging to be made into a game (board game). RTAA is way too all over the place to be anything, but I love those characters. Honestly, I'm excited that, one day, we could make our own, non-RT property game. 

    Living pokedex. I'm so proud.

    | Asked by: Cinomari 2 years ago

    While not technically a question, you shouldn't be proud of me. I have two huge holes in mine. I'm missing Shaymin and Arceus. Sad. The rest was a lot of work. Lots and lots of 4-5 IVs with several EV trained. (Yeah, I can nerd talk pokemon all day. I'm not great, I just love the games.)

    But it's the 20th anniversary of Pokemon so they are releasing an old legendary each month. Shaymin and Arceus drop in July and August respectively. WOOT!

    Favorite video game?

    | Asked by: Cinomari 2 years ago

    I usually answer this with a top 5. I grew up playing Galaga and even owned an original 1981 cabinet of the game at one time. I love Super Mario 2 so much that one summer I spent every morning speedrunning the game until I got to 10m:30s. And the first game that made me consider game development as a career, Zelda: Link to the Past (still my favorite in the series). I've put far too much time into Pokemon. I have a living pokedex, if that means anything to ya.

    Nowadays I play Destiny a lot.

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