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  • Community Site Beta Round 2! Closed invite only beta begins today!

    1 month ago

    kriss Community Manager

    Hello community!

    Exciting news! We are now moving into an invite-only closed beta for the new community site! Those invited will have the opportunity to provide feedback, engage your fellow community members, join newly designed groups, and help mold this site into a platform you'll want to use every day, and call home for all-things Rooster Teeth.

    Please keep in mind that this is a beta, so what you will see currently is not the final product.

    If you did not receive an email (be sure to check your spam folders!), and you would like to be invited to the closed beta, please fill out this form and we will send you an invite.

    See you in the beta!


  • Holy crap

    1 month ago

    kriss Community Manager

    Yesterday was my six month anniversary with RT. 


    It still feels like I'm in a dream, but I don't want to be anywhere else and I am still blessed AF.

    Thank you, RT community <3 

  • This Week At ScrewAttack - 11/30/18

    1 month ago

    JoshuaKazemi @joshuakazemi

    The Desk of The Desk of Death Battle - The INSANE Mishima Family - Editor Notes 

    Watch the episode and then circle back for notes!

    • The Thanksgiving break meant that this episode needed a quick turn around. Guess what makes it difficult when you need to edit quickly: When you know nothing about Tekken and all of these similarly named family members keep throwing each other off of cliffs and you need to sort all of these non-linear clips in chronological order!!!!!!
    • Thankfully my fellow SA dudes did a bunch of research on Jin and helped me out! 
    • But still, this was ridiculous.
    • Also don't be mistaken: Just because I used a shot from The Amazing Spider-Man doesn't mean I like that movie. I do not. 
    • I couldn't find a scene of a son learning to shave with his dad that I liked so Vader cutting off Luke's hand will have to do! 
    • Any eagle-eyed Knight's Tale fans out there? *wink wink* 
    • I vowed to use every single frame of these awkward, slow, close ups of Kazuya. Every. Single. Frame. 
    • I'm almost sad there wasn't room to include more footage of this crazy family like all of these guys strapped to a rocket. WHAAT. 

  • RTX AUSTIN 2019: HOTEL INFO - The Early Bird Gets The Worm...

    1 month ago

    GeorgeFromGeorgia RT Events Coordinator

    And in this case, the worm is some of the best RTX Austin hotel pricing in years!

    Hello everyone!!!

    If you don’t know me, my name is George and I’m a new member of the Rooster Teeth Events Team. We are working very hard every day to bring you another great RTX this July!

    I know you’re all anxious for information and I promise there’s a whole lot of exciting news coming soon. In the meantime, you can take care of a very important part of any trip: lodging! As with every year, we’re working with our convention partners to bring you options in the heart of all the RTX action at three wonderful hotels listed below.


    101 Red River St, Austin, TX, 78701

    1(800) 344-4758

    Group Name: Rooster Teeth - RTX 2019

    Early-Bird Rates: Single King $179, Double Queen/Queen $179

    Early Bird Cutoff Date: March 31, 2019

    RTX Rate: Single King $199, Double Queen/Queen $199

    Cutoff: May 28, 2019



    110 E 2nd St, Austin, TX, 78701

    (844) 473-3959

    Group Name: Rooster Teeth- RTX 2019

    Early-Bird Rates: Single King $199, Double Queen/Queen $209

    Early Bird Cutoff Date: March 31, 2019 or until sold out

    RTX Rate: Single King $229, Double Queen/Queen $239

    Cutoff: May 28, 2019



    500 E 4th St, Austin, TX, 78701

    (512) 482-8000

    Group Name: Rooster Teeth- RTX Austin 2019

    RTX Rate: Single King $235, Double Queen/Queen $235

    Cutoff: May 28, 2019


    Time has a way of flying by, so don’t wait or you’ll be left out of these discounted rates. Book your room and rest easy knowing you’ll have a place to, well, rest easy!

    Let me know if you have any questions. I look forward to meeting you all and can’t wait for what’s to come. Cheers!


  • Avocado Update!

    1 month ago

    kriss Community Manager

    We finally went out to a garden store and bought more supplies for the avocado seeds plus a little cutting we took from a tree in Florida (will explain more later). 



    So far, they are surviving the new environment. Had a little scare with the one in the middle as its leaves started curling and I freaked out a bit. Turns out, it just needed a little more water, and then it revived itself. I think that's the best way to explain it. But they're doing well, and I'm hoping that they will make awesome indoor plants until I can create a better space for them outdoors. 

    Regarding the cutting we brought back from Florida, my boyfriend's parents have a Jade Tree. We went out to Florida to celebrate Thanksgiving with them. Since we don't live in the same city, I thought it would be nice to bring back a little memento back home with us. 


    Haven't thought of names yet, but open to suggestions! 

    How are you all doing? 

  • Rats Through a Maze

    2 months ago

    Daniel Writer/Director

    Hello all!

    I hope everyone is enjoying the first season of Achievement Haunter. The cast and crew have worked very hard to create a good looking, fun and entertaining show that we hope delivers. But I wanted to address something I keep seeing in the comments:

    Is Haunter scripted? Yes and no (but mostly, no).

    Television--or any quality entertainment format really--demands some sort of story or loose structure that many would describe as “satisfying” for the audience. In the horror genre, that usually means quality scares and/or destroying the monster. But, since we don’t know week-to-week if we will find a ghost, we plan a few situations and scares so we can be sure there’s a show. That said, sometimes these moments fail and do not end up in the episode. There are several story beats throughout any given episode; however, everything in between that is completely up to the cast and the random events of any given situation.

    To better explain, let’s go back to my days on Immersion S3 and S4, a show that often placed Gavin and Michael in a labyrinth of video game related tasks and scenarios they would hilariously stumble through. Resident Evil, or even Surgeon Simulator for that matter, are really good examples. They are different formats but each have “scripted” elements; but what the lab rats do with those elements is completely up to them. It's what I like to call "Rats Through a Maze" method of storytelling.

    For instance, in Resident Evil we set up several obstacles: a course with blind corners and tri hazards, a few zombies whose path and reactions were based on rules, and a clear goal at the end of the course—in this case a key. And each time we would change the Lab Rats camera POV because that was the test. But that’s it. I did not tell Gavin and Michael to try high-fiving three different ways; or how to reload their guns; or where the keys were. It’s all up to them how to deal with the situation.

    Surgeon Simulator may be an even better example because their obstacle is right in front of them: save the patient before they bleed out. I set the parameters, add some props and spray lots of blood. What about the plate with fork and knife in the metal drawer? Only Michael knew about that. Gavin had no idea. All I told Michael was: “Look inside the drawer. And the material in the stomach is edible. Good luck.” That’s it. The rest was up to Michael and Gavin. And it’s one of the best moments of the episode!

    Haunter is very similar. Did we bring a red ball to coax out Stacy? Yes. Did I tell Michael to pop it? No. Did I tell Lindsay to try and find ghost cats? Yes. Did I tell her to make a summoning circle? All her. Do we use specific tools in the episode based on the story? Yes. Do we script the results? Absolutely not. Do I propose Michael lock Jeremy in a closet? Absolutely. Do we tell Jeremy first? Hell no.

    And for the record: I don’t know what the fuck happened to Jeremy at the Long Leaf Sawmill.

    So certain beats of the ghost hunt are planned out ahead of time, sure. But all the space in between—and often times the beats themselves—are up to the team. It’s all based around what they experience and the story of the location. All the director does is make sure the audience has the information they need and encourage follow up if something is discovered.

    Furthermore, we rarely manipulate the location during a ghost hunt. And the majority of the Story Times are shot on location the next day.

    Ultimately, the show is a hybrid. The Story Time is partially scripted because the team needs to know the dates, details and story of the crazy shit that happens at these haunted locations. They need the beats to tell a story. But the rest—the improvisation that we then recreate—is entirely up to them. In the moment. But I’ll write more on the process of Story Time later on in the season.

    Hope that is illuminating!

    Enjoy the show,


  • This Week At ScrewAttack - 11/16/18

    2 months ago

    JoshuaKazemi @joshuakazemi

    The Desk of The Desk of Death Battle - Pokemon Minus Misty's Voltorbs - Editor Notes 

    Watch the episode and come back for notes!

    • Two Cast Away clips in back to back episodes. You're welcome. 
    • Lisa Foiles has started including multiple takes more and more and she often does alternative reads and improvises. It's hard to pick out the "best" one sometimes. Maybe we should start compiling the alts and release them as BTS. What do you think? 
    • With this episode, Detective Pikachu and Let's Go coming out, it's been hard to resist dropping 60 bucks on that game!  
    • Actual editing note warning: The challenge of this episode was deciding how to show several full panel comparisons in an interesting way. I went with a few different options and I'm happy with how it all came together.  
    • Once again people walked by my desk while I was Photoshopping that "Sports Illustrated Swimsuit Cover" featuring Misty. Awkward hilarity ensued.
    • Also, you like Nested sequences? ENJOY LIKE A MILLION. 
    • The Detective Pikachu trailer may or may not have influenced the release of this episode. 
    • I knew that this movie was coming but it wasn't until the first few seconds of the trailer that I realized that this isn't just a Pokemon movie, it's the FIRST live action movie. Crazy. I think it could be good in a weird Guardians of the Galaxy way. What do you think??

  • Extra Life

    2 months ago

    kriss Community Manager

    SO MUCH has happened in the last week that I can't believe it's not 2019 already. 


     rice_ball The Extra Life community stream raised over 100k for charity. Watching Jack, Caiti, and Chelsea take on the 25, yes 25, hour stream during one of most amazing community events of the year was very humbling. Shout out to all of our community groups who participated, took on some pretty rough stretch goals, and continued their 24 hour streams after they were featured on RT. #forthekids!

     rice_ball We are now 48 hours after the main RT Extra Life stream, and I cannot believe we raised over 1.4 million. Like...HOLY. CRAP. I stayed for the entirety of the stream to act as a mod for the various chats we had going. We were streaming to, YT, and Twitch, so you can imagine that I had a lot to keep myself busy. 

    Over the years, I had watched the RT Extra Life streams throughout game day, donated when I could, and shared their donation links as often as possible. This year, I was able to see everything from behind the scenes. Jack, Caiti, and Chad are unbelievable superstars and huge inspirations. No matter how tired (or sore) they were, they continued on, keeping up that energy in front of the camera, and encouraging everyone involved with EL from behind the scenes. It was nonstop. 

    Michael and the Broadcast team were unwavering and it was incredibly endearing to read all of the comments of adoration and love from the community to the Broadcast team. Every year, Broadcast steps it up, and every year, they conquer everything that's thrown at them (sometimes literally). 

    We had amazing mods helping us out for the entirety of the stream this year, and Chelsea, Cricket, and myself couldn't be prouder of them. Keeping chat wholesome for a charity stream for children isn't an easy task, but all of our mods handled the multiple chats wonderfully. I was blown away by their passion and drive to keep working as hard as they did. 

    Our Social team kept up with EVERYTHING that happened during EL. Going back and seeing everything that was posted and recorded on our various social channels is nothing short of amazing. Maxie and Amanda absolutely killed it with the coverage this year. Huge shout out to Peter Hayes for the assist as well. I'm still convinced he hasn't slept since the end of the stream. 

    Throughout the day, I cheered on my colleagues (or covered my mouth in sheer terror due to the punishments inflicted upon them) and I couldn't help but feel a tremendous sense of awe, happiness, and pride for them. Every single person you saw on camera, or caught a glimpse of behind the scenes took the extra time and energy to bring what you saw on the EL stream. I work for an amazing company, and I work with equally wonderful people. And none of this could have happened without, as Jack said it, "the best community in the GD universe". 

    YOU all made this happen. Thank you from the bottom of our hearts. We are blessed to have this community, and even more blessed that we can work together like this and bring good into this world. Thank you, thank you, thank you <3 

  • You Guys Want Some More Extra Life Achievement Hunter Erotic Fan Fiction?

    2 months ago

    Larry Shifty Larry

    Two years ago, after an unfortunate wheel spin during Extra Life, Team Big O was formed. 

    Last year, I was all, "Hey. Writing erotic fan fiction about my coworkers is awful. Please never make me do it again." 

    This year, Trevor asked if I was willing for it to go back on the wheel, and having forgotten how awful it is to write erotic fan fiction about my coworkers, I was all "Absolutely! It's for the kids."

    So here's the transcript for you to read whenever you want. Perverts.


    AH Jizz Fest - The Great Achievement Hunter Orgy

    A Fan Fiction by Larry Matovina

    Oh hot fuck! It was that day again. Extra Life. Two years ago, Jack and Jeremy fulfilled their dreams of becoming Team Big O, getting their sticky cum cums all over each other - for charity, of course. Also, Trevor died! Thank goodness we had that witch doctor on the sidelines to bring him back to life.

    Last year, Achievement Hunter tamed it down a bit. Shifty kisses. Some mild bondage. But no big boner blow-out like two years back.

    But Jack Pattillo was determined to make some serious mother fucking charity money. All for the kids, obviously.

    7:59. It was almost time to start the stream. Jack was filled with steaming, hot loads...of anticipation. 




    “Welcome to Extra Life 2018. It’s me, your Charity King, Jack Pattillo. You guys ready to make 1.25 million dollars for charity?” 

    “You betcha!” said Caiti, Australianly. 

    “Absolutely I am!” chimed in Chad, the newest host of Extra Life. “How about we get some ideas up on the ol’ Wheel of Vengeance and get to spinning?”

    Various punishments were added to the wheel.  Ball slaps from Chad’s birth control machine. 100 paintball shots at Jeremy. Trevor gets run over with the steam roller, or “Make that ho re-dead,” as it was also known. Hot nuts in yo’ mouth. And, of course, Nut 2.

    With one space left, Jack walk cock-first over to the wheel. “Guys. Audience. Everyone. Extra Life needs to be bigger than ever. And there’s only one way that’s happening.” Jack took the marker from Trevor’s zombie fingers and wrote the last punishment in. Achievement. Hunter. Orgy.

    Jack looked right at camera two to address the audience. “I don’t know how much of a punishment this will really be, but this is definitely what you all want. And maybe a little bit of what I want. Donate your $1337 donations, and there’s a good chance this stream will become a full-out, balls-out, fuckstravaganza.”

    Jeremy came up behind Jack and lovingly wrapped his arms around that beautiful bearded bastard man. “Honestly, stream. I’m looking so forward to having this guy’s cock back in my mouth that I wrote a little rap about it.” 

    “If there’s anything great

    About extra Life

    It’s that I take my dick out

    And cheat on my wife

    By fuckin, suckin, nuttin

    With Jack Shannon Pattillo

    Strokin’ cummy cocks

    Is a real damn thrill-o 

    So fork over donations

    Right to Caiti before she

    Has to watch and witness

    This hot-ass orgy.”

    The rap was done and the donations rolled on in. It was $1337 donation after $1337 donation after $1337 donation. 

    “Oh my God!” Chad cried out. There’s like 97 wheel-spin donations in here. “You sick fucks are either really generous or really want to see this orgy.” 

    “Oh, it’s 100% both.” Jack replied as he took off his pants and underwear, revealing his throbbing member. “Caiti. Throw me my conch.”

    Caiti tossed Jack’s trusty conch shell to him. You know the one I’m referring to, of course, if you’re a real fan. Jack’s special orgy conch that he talked about on that one Off Topic.

    “Achievement Hunter...ASS-EMBLE!” Jack blew the orgy conch. Achievement Hunter stood at attention - and also grouped up together in the middle of the Extra Life set. 

    Geoff Ramsey. Jack Pattillo. Ryan Haywood. Jeremy Dooley. Gavin Free. Michael Jones. Lindsay Jones. Matt Bragg. Undead Trevor Collins. Alfredo Diaz. Andy Blanchard. Steffie Hardy. Larry Matovina. Kent Cook. Sarah Weems. Jacob McDuffee. Alec Agabon. And even the sweet new boy, intern-turned-contractor Jarren Marinez. All of Achievement Hunter except for Ashley Dillard, who was too busy getting married that day to get busy.

    Trevor looked upon the team he was trusted to lead. The team he was about to have experience his seed. “Man. It’s a real shame Neal left the department,” he quipped. “I would have really loved ramming his sweet little ass today.”

    Geoff shed a single tear. “I can’t believe I did it. Over a decade ago - when I started Achievement Hunter - I knew the ultimate goal was not just having our own monopoly board. Not just starting a ghost hunting show. It was to get fuckin’ laaaaaid by all my employees.”

    “Alright. We really need to get this orgy going,” Caiti said. “On the count of three, it’s orgy time.”



    “I can’t wait to see all the fan art for this one!” Chad excitedly exclaimed


    The orgy was on! Clothes started flying every which way. Shirts and jeans and bras and jorts and underoos - all thrown aside so Achievement Hunter could be flesh to flesh. 

    “Big O?” Asked Jack. 

    “Big O,” Jeremy replied, sensually. 

    Jeremy and Jack started their seminal move, the fan-favorite Big O. 

    Lindsay started fucking Fredo with a Pusheen strap-on. She really wanted the sauce. 

    Meanwhile, Gavin held Michel in a loving embrace. 

    “Boi. I’ve been waiting for this shite for years.” Gavin whispered, sensually. “I’m going to treat you so gentle, little Mikey-poo.”

    “...what the FUCK?” Michael replied, annoyed. “I’m going to go to fucking pound town with that uncircumcised dick of yours. After today, you’re not calling me boi anymore. I better be a goddamn man when we’re through.” 

    And Team Nice Dynamite started fucking and sucking every hole they had. Deep and hard and real fuckin nasty like.

    Tired of sucking Jack, Jeremy slumped over to Ryan for a little Rimmy Tim Rim job. This was the day the Battle Buddies became the Battle Butt-ies, if you know what I mean. 

    Anal sex. It was hardcore, hard-dicked anal dickings.

    But this orgy wasn’t just about fulfilling fan-requested ships. Fucking bodies against bodies were just slapping all up against each other in this charity-driven bitch. 

    Jacob made sure Kent’s beef was plenty much jerkied. Larry licked a little Lindsay labia. Matt Bragg made sure to get Trevor’s taint tickled. Steffie and Sarah were clit on clit. And Alec was filming everything for an AHWU segment, the filthy little pervert. At least until Ryan pulled him in for a little “knife fight.”

    “I’m going to treat you like a cold, hard wall,” Andy told Matt as he rubbed his cummy cock all up and down Matt’s body.

    Geoff gurkled all up on Jack’s gherkin. Miss Jones, formerly Tuggey, gave Gavin her tried and true tug job. Kent went buck wild on Larry’s dear ol’ throbcock. And you know Alfredo went fast and ate ass - just a hard tongue full of Trevor’s special hole. Then Fredo fuuuucked him hard. Jarren jerked Geoff off then jumped over to Jacob’s giant johnson for a little gentle jerking. Sarah Weems got her hands on a lot of weens.

    It was 37 minutes of the hottest Achievement Hunter on Achievement Hunter action the world had ever witnessed. And let me tell you - anyone who witnessed those glorious sex havings got super fucking horny. 

    Rooster Teeth’s favorite traitor Andy Cortez started jerking off in the corner of the Kinda Funny office. He was known as the Hispanic Heartthrob, but his south-of-the-border barbacoa was the only thing throbbing today. 

    Chef Mike was working up a hearty dose of secret sauce, that’s for sure. 

    Somewhere deep in Garbo Land, the Garbo Family did their own rendition of The Aristocrats.

    And you know the fucking freak who runs the Waboba twitter account was fondling his Moon Balls, alright. 

    And the audience, too. Everyone watching the Extra Life stream couldn’t help but furiously masturbate at the sight of this AH fuckfest. That’s right. All you sick fucks at home were also a part of the biggest cum in Extra Life history. #AHJizzFest went trending globally on Twitter, which got all the celebrities to notice what was going on with Rooster Teeth’s Extra Life stream, and helped raise awareness for the cause. “I was a part of the AH Jizz Fest” became a beacon of pride for anyone watching that day.

    It was only nearing 9am, and already, the cum-soaked Rooster Teeth crew had already raised 11 million dollars for charity. Fuck. Yeah. 

    Emphasis on fuck. 

    Also, when all the excitement died down, Jack rigged the Wheel of Vengeance to make sure “Trevor Gets Run Over By the Steam Roller,” got chosen, because the best way to come down from an on-stream orgasm is a little bit of Trevor murder. And John Mace was happy to oblige.


    Later that day, the still-cummy Achievement Hunter crew made their way to Ashley’s wedding. 

    The dude that makes the people married was almost done with the ceremony. “Is there any reason these two should not be married?”

    “Absolutely!” shouted Steffie. “At least not yet. In a moment of solidarity, she needs to join this orgy before she becomes a married woman. We want these last moments that she’s known as Ashley Dillard to be more of an...Ass-ley Dil-hole situation.”

    “Fuck yeah!” Ashley exclaimed, ripping off her wedding dress. “Let’s do it.”

    The gang got all up on her nipples and started sucking. She got a thorough performance review right there, in front of everyone attending. It was pretty fuckin weird. And when it was over, she popped her dress back on and got married. That was pretty cool. What a good fucking day for Achievement Hunter.

    The end. And please never make me write one of these fuckers ever again.

  • Extra Life 2018 Raffle!

    2 months ago

    jack I Like Lego

    Folks! Extra Life 2018 is happening RIGHT NOW! Go to to monitor the mayhem.

    Every year we have raffle prizes for those who donate certain amounts! Here are this year's and a bit of description of all of them!

    $10 Tier:

    $100 RT Store Gift Card -- $10.01
         It's a $100 gift card to the RT store! Buy your favorites!

    Signed GenLock Poster -- $10.02
         Get yourself an autographed GenLock poster signed by the team at Rooster Teeth Animation! It's the coolest!

    EA Xbox Pack with NHL19, FIFA19, Madden19 -- $10.03

    EA PS4 Pack with NHL19, FIFA19, Madden19 -- $10.04

         Our friends at Electronic Arts have hooked us up with some game codes for NHL19, FIFA19, and Madden19, and you can get all three for either the Xbox or PS4 by entering in this raffle!

    Battlefield V + Additional Upgrades on Xbox -- $10.05
         Get yourself a copy of Battlefield V with all the bonus upgrades! It just came out!

    InkTober Art and Bendy and the Ink Machine on Xbox -- $10.06
    InkTober Art and Bendy and the Ink Machine on PS4 -- $10.07
    InkTober Art and Bendy and the Ink Machine on Switch -- $10.08

         We're giving out art from InkTober along with a copy of Bendy and the Ink Machine, RT Games' newest project in these amounts!

    Signed RT Extra Life Poster -- $10.09
         Get yourself an RT Extra Life poster from 2018 autographed by a ton of RT staff that you know and love!

    Exclusive Theater Mode: RTX Edition "Squeeze Play" DVD Case -- $10.10
         If you saw this episode of Theater Mode recorded LIVE at RTX, you know just how horrible it is! Get yourself the case, autographed by Achievement Hunter along with a special message just for you!

    $20 Tier:

    EA Backpack with all mainline titles (PC), EA cap and thermos -- $20.01
    EA Backpack with all mainline titles (Xbox), EA cap and thermos -- $20.02
    EA Backpack with all mainline titles (PS4), EA cap and thermos -- $20.03

         Get a Backfrom EA that has a pile of amazing EA titles! Like 15! It's crazy!

    Boss Ross Painting -- $20.04
         Made live on the Extra Life 2018 stream! Win a beautiful piece of original art!

    Always Open Set Piece and Signed Crab & Fisherman Shoot Picture --$20.05
         Get your hands ona  piece from the set of Always Open and an autographed Crab & Fisherman photo from Mariel and Barbara!

    1 Year of FIRST Membership -- $20.06
         Watch your favorite FIRST shows for a year, for much less than the actual cost! Wow!

    Bloodfest Script, Signed by Owen Egerton -- $20.07
         You can win an autographed script of Bloodfest, Rooster Teeth's newest movie, autographed by the director Owen Egerton!

    EA's The Sims 4 (PC) Including Every Expansion Pack -- $20.08
         Do you love The Sims 4 as much as Caiti? Get your hands on a copy of the game with every expansion! So much content!

    Exclusive Battlefield V Bomber Jacket -- $20.09
         I've been told Trevor Noah from the Daily Show is the only person in the states who owns one of these... maybe you'll be the second?

    ASUS Republic of Gamers Accessory Pack -- $20.10

         Our friends at ASUS Republic of Gamers have hooked us up with a sick pack of stuff! Get an ROG Scabbard ( ), an ROG Strix Flare keyboard (Red Switches) ( ) as well as an ROG Gladius II Origin mouse ( ) and a ROG Delta Gaming Headset ( )It's the exact setup we're using on set right now!!

    RTX Austin Weekend Passes (one pair) -- $20.11
         You know exactly what this is, it's a pair of weekend passes to RTX Austin 2019!! You know you want them.

    $50 Tier:

    RTX Austin Weekend PLUS Passes (one pair) -- $50.01

    RTX Austin VIP Passes (one pair) This was previously mis-labeled. You just can't trust Australians.

         Oh yes, this is a next-level experience at RTX.  You want this. 

    Man Who Fell to Earth poster and Harley Quinn statue by MONDO -- $50.02
         Our friends at MONDO have hooked us up with a crazy awesome Man Who Fell to Earth poster and their incredible Harley Quinn statue.  I mean, seriously, look at this thing:

    Arizona Circle Pack: Signed script, cast photo, pair of pants and an honorary degree from Online University -- $50.03
         Look at this crazy awesome Arizona Circle pack! You can own an autographed script, cast photo, a pair of elusive pants, and get your own honorary degree from an Online University! Screw going to school!

    Glass Marbles hand-made by Marcus -- $50.04
         Marcus LaPorte is an art genius and he is now dedicated to making beautiful marbles.  Get one of them!

    PUBG Supply Crate: Backpack, collectible box, and a ghillie suit -- $50.05
         Have you ever wanted to wear a PUBG backpack while in a ghillie suit and holding a collectible box?  Now is your chance! Get one of these!

    Hardcore Table Top Pack -- $50.06
         Get yourself some gear from the Achievement Hunter show Hardcore Tabletop! Collect your prize and pass go!!

    #rtextralife Pack -- $50.07
         Would you like an autographed Extra Life poster and a bunch of other related #rtextralife goodies? Here is your opportunity!

    Lindsay's One-of-a-Kind Achievement Hunter Inspired Sketchbook -- $50.08
         Lindsay Jones has been spending the last few months drawing Achievement Hunter inspired artwork in a journal of hers.  Now you can own it. Who knows how many cats are in this thing?

    $100 Tier

    RTX Austin Platinum Passes (one pair) -- $100.01
         This is it, the granddaddy.  Get yourself a pair of platinum passes to RTX Austin 2019.  Come see your favorites!

    Visit the Achievement Haunter Club House -- $100.02
         Why don't you come out to Austin and visit the Achievement Haunter clubhouse when we film next Spring? Here is your chance! Flights and hotel aren't included, but chaos will be.

    Visit the Off Topic Podcast -- $100.03
         Come watch the Achievement Hunter gang record an episode of Off Topic LIVE in Austin! There will be beer and shenanigans!

    Rooster Teeth Stage 5 Tour -- $100.04
         Come to Austin and check out Stage 5 at Rooster Teeth. Get this exclusive tour of the studio and see how we do things at Rooster Teeth.

    Visit the Broadcast Set -- $100.05
         Our broadcast team will take you around and show you the inner workings of keeping the plates spinning at Rooster Teeth!

  • Extra Life!

    2 months ago

    LoZelda Supposedly An Adult

    First of all, massive shout out to the RT Community for your epic streams this last weekend! You guys killed it. And by "it" I mean childhood cancer and illness because you raised over $100k. I am so proud of all of you, and I was so excited to see my old stomping ground RT Michigan as a part of the official Community Stream. 

    I am unable to dedicate a day to doing a solid 24 hour stream myself (genLOCK isn't going to just make itself, ya know), but will be dedicating every stream this month to the cause. I will be streaming as part of Team Rooster Teeth, but raising money for the facility I was born in back in Michigan, Sparrow Children's Hospital. In addition to a handful of raffle prizes, I also have some stretch goals in place that include me finally biting the rage-inducing bullet that is Dark Souls III. I hope you'll help support Sparrow and my impending aneurysm!

    If you're watching the RT Extra Life stream this weekend, you may see me around there too. I'm mostly helping work the event, but I may be a part of some...plans.

  • Did you watch "Common Ground"? AMA

    2 months ago

    gus Elite Staff

    Did you watch the latest RT Doc, "Common Ground"?  If not, it is freely available for a few more days so check it out!  Do you have any questions about the documentary?  I'll be answering your questions about it here in the comments for this journal today.  I will have to stop by 4pm to focus on podcast preparation.  

  • Extra Life 2018!

    2 months ago

    jack I Like Lego

    Aloha folks!

    It's time! This weekend brings forth the season of Extra Life! We're kicking it off with our third annual RT Community Stream! We're going to be broadcasting 25 hours of Extra Life from all over the planet, featuring different RT Community Groups and their efforts to support their local Children's Miracle Network Hospitals.

    I'll be there with Caiti, @Chelsea, @chadscrewattack, @RTcastMichael, and the broadcast team giving updates between all of the different groups about what we've got coming up! Each team will broadcast for about an hour before moving on to the next team.  All of this will be seen at (Our new hub for all things Extra Life!)

    Along with the community stream, we're going to have some merchandise up in the store as well that will contribute to Rooster Teeth's Extra Life donation. Last year's Pokemon-themed pin set will return to the Store for the RT Community Stream in preparation for a brand new set the following weekend! If you didn't get last years, this is your chance! On top of that, the #forthekids pin will return to the store, and live there forever! Proceeds from all of these pieces will go towards Rooster Teeth's donation to Extra Life! We do not profit from any Extra Life merchandise.

    So, don't forget, starting tomorrow (November 3rd) morning at 8am CDT, check out the RT Community Stream, grab your new and old pins, and support your fellow RT Community!


    On November 10th, at 8am CST, it all kicks off.  We'll be streaming 24 hours of the best #rtextralife shenanigans ever.  Join your favorites from all of the Rooster Teeth family as we do our damndest to raise $1.25 million dollars for the kids!

    This year we're ramping everything up. We've got a dunk tank, we've got Moonballs, we've got a FREAKING STEAMROLLER.  It's going to be bonkers, and we want you there for it!

    Also, as in years past, we'll have some incredible exclusive Extra Life merchandise available for you to grab! Of course, we'll have an incredible poster available for you.  This year's theme is the Crowned Rooster Hotel, and it looks amazing.  It's jam packed full of Easter eggs and I can't wait for you to get your hands on it.


    Along with the poster, you can grab a Crowned Rooster shirt to show off your love of your favorite fake hotel ever.  The shirt will come in a unisex cut, or a female cut.  Your choice!  We'll also have a very very limited number of Crowned Rooster robes! Look posh! As I mentioned before, we've got a brand new set of Pokemon themed badges as well! Make sure to complete your set! ON TOP OF THAT COOLNESS -  the brand new WHEEL OF VENGEANCE pin hits the Store! It's our first ever moving pin! Hooray! 

    So, TL;DR

    2017 Pokemon-Themed Badge Pin Set Available Nov 3 - 4 during the RT Community Stream

    #forthekids Pin Available starting Nov 3 and living there year-round!

    2018 Pokemon-Themed Badge Pin Set Available Nov 10-11 during the Extra Life Stream

    Wheel of Vengeance Pin Available Nov 10-11 during the Extra Life Stream

    Crowned Rooster Shirt Female and Unisex Cuts Available Nov 10-11 during the Extra Life Stream

    Limited Crowned Rooster Robes Available Nov 10-11 during the Extra Life Stream

    We'll also have raffle prizes up for grabs as well as we have had in years past.  We're still lining up all of them, but we've got a few doozys in there... (including one incredible opportunity with Achievement Haunter!)

    Again, this is all for the kids.  This is my favorite thing I get to do, and I hope you tune in.  If you can support our stream via donation, or purchasing some exclusive merchandise, that would be amazing.  If you can't support it financially, just spreading the word is the best thing on the planet.

    We love you, and you guys are the best community on the planet!

    Edit: The Wheel of Vengeance Pin is only available November 10 - 11 during the Extra Life Stream.

  • This Week At ScrewAttack - 11/02/18

    2 months ago

    JoshuaKazemi @joshuakazemi

    The Desk of The Desk of Death Battle - Why The Last Airbender Movie Sucks - Editor Notes 


    Watch the episode and then come on back for notes!

    • Story time: I was in college, circa 2013, and waiting in the hall. My roommate and I had the same class and had about thirty minutes to kill. So we started watching an episode of Avatar: The Last Airbender. I was watching it through for the first time. There was a moment, IIRC, where the gang starts hallucinating and Appa randomly stands up and starts speaking. It took me by such surprise that I started bursting out in laughter in the middle of this college campus hallway. It was embarrassing. My roommate was laughing more at my reaction than the show. At this point it was becoming inappropriate and that made me laugh even harder. It's one of my favorite memories with this show. And the movie really does suck. 
    • Thankfully, I saw the show first. It's so good. The movie feels like a really long montage of the first season/book. Booooo. 
    • The production of this episode of Desk of was faster than usual. We have a lot on our plates here at ScrewAttack as we start wrapping up the year. Long story short, I had about 2 full days to edit this episode when usually I have 3.5-4 days. It's no big deal but it meant I had to hustle. Thankfully, there weren't any comic book panels to animate and I've seen both the show and the movie. If this was the "Red's Special Pokeballs" episode from a few week's ago, It would have been rough. 
    • I'm realizing now that this round of notes is going to take a lot of restraint. Without it I would just use this whole thing up talking about how bad the movie is. (for example: what's with all of the weird pronunciations???? why????)
    • Much like Lisa, I also knew Bruce was dead the whole time. 
    • You might notice a new thumbnail style for Desk of. We're hoping to make them all cleaner and more uniform from here on out! 
    • Fun fact: Lisa's old All That castmate, Jack De Sena voiced Sokka in Avatar! 
  • What's Next?

    2 months ago


    As things start to come to a close on this chapter on my life, I really wanted to sit down and just tell my story about this magical thing with the Experience Team here with Rooster Teeth. Some people may have noticed on social media that both Jarrett and myself released some behind the scenes footage of our AR, MR and VR work. Those early prototypes contain some of the cool looking experiences, features and content we built. Our time with Rooster Teeth, and our Experience Team that we built is coming to an end. Nobody got fired and there is no bad blood, It was just time for a change and it’s for the better. I wanted to write about this year and the amazing ride it's been from spending hours in the morning locked up in a conference room to having created one of the most fun mixed reality experiences and pushing how people interact with content. I do hope you enjoy this story and a personal thank you to everyone for being the most passionate community on this planet.

    In the middle of production of RWBY 5, I kept having this single dream that played over and over in my mind. Every night it was the same, a giant robot just walking around a city. Looming over and casting this giant shadow as it blocked out the sun. Instead of fear, I felt excited and driven to see this happen in my lifetime. How do you bring a giant mech to the city so everyone can see? I knew after the dream kept happening, I needed to make this a reality.

    By now, Gen:Lock was just slowly becoming more than just an idea filled with giant mechs and crazy scientists. I would read the pitch doc over and over again,  just enraptured with its tech and I wanted to know how much of that is even remotely possible, Some of the concepts that are littered in their world is slowly starting to come out of its infancy. It was like adding a pinch of sugar to a fire, Gen:Lock was a way to make that dream come true and a lot sooner than I expected.

    At the end of December of 2017, I spent a lot of my after hours time looking at the infancy of the concept of mixed reality. With Pokemon GO, we saw the power of augmented reality swept the world by storm. Since AR is more just overlayed on top of your world, it didn't truly come to life, you couldn’t walk up to a Pikachu and take a close up picture with them at the time. I wanted to go a step further. What’s the next step I need to make this happen?

    I spent a lot of time working on how assets traveled through the pipe for the production of RWBY4 and RWBY5. Taking that with the knowledge of Unreal Engine I had previously, I started working on building a functioning pipeline to bring assets over to Unreal efficiently and without loss of quality. I worked with Apple ARKit system which had just recently released with no real applications out there yet taking advantage of its power. I brought Zwei from RWBY Chibi into Unreal and worked on the two first skills you teach a dog; sit and stay. It took a lot of trial and error, building formulas and starting from scratch again and again, until one night, Zwei learned to sit and stay.

    I started laughing like I heard the funniest joke in my life, I’m not one of original members of the animation team, I remember watching the Ruby trailer back in Chicago while in college. I was a fan and to see a character from a show I both admired as a fan and loved as something I worked on, it brought the biggest smile on my face. Zwei was now in our world, I could see him, I could get close to him, I could walk around him. Then I asked myself my favorite question; what’s next?

    The possibility of this tech just kept flowing through my mind and next thing I wanted to tackle was a tool to help see and review assets for the directors to be available to view and review before they even hit the pipe. At this point, other people in the office began to hear about what my crazy mind was doing those late nights. I showed Brian, one of our production coordinators and he immediately took my tablet and ran straight to Kerry with it. Then it kept traveling up in the animation team and I knew I need to keep pushing what was possible before anyone else can see.

    At this time, I brought in another person to this, as he will call it, “fever dream”. Jarrett started volunteering his time after hours to look at ways to improve what was in front of us. It didn't take long for me to start corrupting him when he used to tell me “no, we can’t do that” to “oh wait, I have an idea”. Without him coming into to project, I would still be just writing ideas on a wall at 4 a.m and tinkering, pushing and building random ideas.

    We brought in a new character and I loved that one late night, Gray took a selfie with that character and sent it up to the higher ups in the company. We wanted to continue to ask ourselves what’s next? What is our next step? We started bringing in short and small instances of sets, kind of like a Mario Party game board come to life, animated water, sounds, just pushing what was possible all on just a single tablet. I had one of my most “horrible” ideas because once it hit, it only took 5 mins to do in this pipe. Since I was using a rudimentary system of tracking to create what we know now as 6 degrees of freedom (tracking the position and rotation of the tablet) I could make a set I could make life size and walk around in this virtual environment.

    Weiss’ bedroom was brought into engine due to its small size, the beautiful lighting work done by our animation post team and mainly cause of the giant window that looked out over the mountains. It was a magical moment, like I had ripped opened a hole into the fabric of our reality and now I am apart of the world of Remnant. It was then we knew that night, that the possibilities were really truly limitless. We kept redefining our work and I decided it was time to make that little dream in the back of my head possible. I found a super early concept of a giant mech and decided we need to see this happen. One late night, Jarrett, Gray, Koen, Kerry and myself were standing outside in the cold night in the middle of the parking lot, looking at this massive robot. Finally. That little dream that kept playing in my head became so close to reality in just one month. What’s next?

    We continued to demo it in front of other people so they could see the tech and see how well our content could create this whole new way for people to interact with loved characters. I remember being in the mocap office where Gray and I was walking Gus through the application and just like everyone else, ideas kept flowing. “What if we did this?” “This would be cool”. They wanted us to pitch this to the top brass of the company. I was hesitant and nervous about it, but with my public speaking and theater background, I was going to have to do the talking, I sat in our little makeshift office that we used every night in the animation department and Koen would just rip into me to prepare me. Asking so many questions and aspects and to be confident. The tech speaks for itself. He reassured me that it would only be about 5 to 6 of them in a small little boardroom and I felt like I would be doing my best Charlie Day impression explaining a crazy conspiracy to others.

    The morning of the pitch, I found out the hard way that it did not have 5 to 6 people and it did not take place in a boardroom. I walked into the miniature movie theater and walked all the way down to the “stage” at the bottom of the theater. Looking up at the blinding light of the projector I could make out easily 15 people. I had cut the video together the previous night  for everyone to see each of the experiences mentioned above and had my tablet with everything on it so I could have people experience it themselves. I knew with most pitches, most people would have a pitch doc with artwork and story outlines or an idea of how an application could theoretically work. I don’t think anyone was really prepared to see a working example.

    Jarrett and I walked out of the room and we looked at each other and just screamed loudly. Like having a huge weight lifted of our shoulder, before we even got back to my car, Miles had slacked us both “Great Fucking Job”. I knew deep down that we did it, we were going to start doing this as kind of thing on the side but more officially. With the weight lifted, I could think more clearly. As good as that sounds, its not. It means that my mind is off to the races again to start thinking of that ever so sweet question. What’s next?

    By March of this year, machine learning was something that began hitting consumers in waves and the possibilities of what that brought to the market. From computer vision, prediction and image classification, many developers began digging their teeth into different aspects for their use. For me, it was like adding peanut butter to my chocolate. I went back to that little meeting room space and starting planning out ideas for how we can start merging our tech to other areas other than animation.

    I don’t know if anyone else noticed this yet, but Rooster Teeth makes some super cool merch. From t-shirts, posters, mugs, blankets, they make some of the best products. With movies like Ghost in the Shell, the Blade Runner series, and countless cyberpunk stories, we know the concept of immersive advertisement and how to gain more information and entice you to buy some products. For me, I wanted people to be able to see this awesome item and learn more about the content, and know exactly where to get it. Luckily, I knew just how I could achieve that.

    We were both waiting for the results of our initial pitch and still riding that wave of adrenaline from the experience of the pitch. Instead of idling our thumbs, we went to work. We began working with both Tensorflow and CoreML in order to begin development on image classification, and started training multiple models to handle this issue. I started work natively in XCode to work with the bare roots of ARKit in order to integrate the models easily and also still have our AR work as intended.

    We started with posters because they were vastly complex compared to other things available to us. In just a few days, I had one of the RWBY posters able to be detected on a phone. In just under a week, I was able to spawn a “TV” on the poster showcasing the RWBY 4 trailer. After that, I was able to have a second TV pop up with touch screen controls that would link directly to the product on the store.

    One of my favorite memories about this project was when I started working on shirts, I had to find people around the office who was wearing our merch that I could make them stand awkwardly without telling them what was happening. I saw Cesar, one of environment artists for RWBY, wearing an older shirt and thought to myself perfect. I trained the image classification to detect his shirt, I asked to him to turn around in the kitchen and just stand there. From there on, Cesar became our unofficial model for all of our content. You can see that footage exactly in some of the demos on both our websites.

    We sent in that footage to our internal marketing team and it kind of kept that flame alive in everyone’s mind. Everyone knew what we were doing. The only problem was that we were still waiting for feedback on our pitch. Still no idea what we are doing with this tech. By now, RTX was starting to ramp up planning for the Animation Festival, We knew that we were planning something big for RTX this year in order to show everyone this tech and we needed to be on the ground floor for the planning. We joined up with the planning team runned by members of Screw Attack and we worked hand in hand with them in order handle traffic, event planning and marketing. I had one goal in my mind and RTX was the perfect stage for it. Everything has been practice to this point.

    It was time to see that mech walking around downtown Austin.

    By May, we got the word. We were being pulled from Animation in order to be allocated to a special projects team of just the two of us working directly under Gus. We started planning out what we would be doing for RTX in Austin and to create something that was portable enough to be taken elsewhere for other conventions. It came down to the idea that we wanted to immerse the user in the world of RWBY, have them explore the full expo at each location, and be able to share their experiences with others. So the RTX Experience was ready for production.

    I switched our production to the Unity engine in order to have a deeper control of the engine, finer controls over the assets and Unity’s quick adoption of updates to ARCore and ARKit. While I still love Unreal Engine, I wouldn't use a saw to hammer in a nail. I spent time working with our animation art director for both Gen:Lock and RWBY in order to make sure I got the art style across. This required rewriting a cel shader solution and outline solution from scratch to match an art style beloved by people. We worked with various department for our icons that we used, I designed the UI and worked on assets and animation along with apple side of development.

    One of the biggest things that we did was our interactive crowd simulation tucked away in a hidden room at RTX. We wanted to showcase what sets us apart from everyone else. As someone who worked in crowds for parts of 3, all of 4 and 5 and leading into gen:lock, I knew the logic, behaviors and how we can make a very immersive world. I brought the Menagerie set from RWBY 5 and we spent a month getting it right, from the amount of Faunus walking around, to the skybox and lighting. Jarrett seriously knocked it out of the park with his pathfinding and collision detection based on that crowd logic. Finally, when we were able to boot it up on an iPhone, characters would walk out of the way of you, you could move in physical space and it would reflect in this little window of this world.

    Because of us working with Screw Attack in planning Animation Festival, we also lend a hand for the Rave saturday night. Chad had this amazing and horrible idea of having the RWBY girls perform in AR as the opening act, similar to a Miku vocaloid performance. We needed dance animation and Neither myself or Jarrett are light on our feet but luckily Chad had another idea that could work really well. Yssa, our lead 2D animator at the time was happy to do a new mocap the dance from RWBY Volume 2. I wanted to redo the mocap in order to test a new thing that was coming down the pipeline for us. Directing the mocap sequence was also something I always wanted to do and it was fun to finally do it. We decided to apply it to Ruby and two beowolves to act as back up dancers, knowing it would make everyone laugh. When the night came and the performance was shown, listening to everyone laugh and cheer something i'll never forget.

    RTX was also going to be the premiere of Gen:Lock and its Holons (giant mechs in the show). I needed this dream to happen. 

    After digging around, I reached out to the developers at Mapbox, a company that specializes in open source mapping and included an integration to Unity. Jarrett work on the magic to adapt the same crowd logic to a world scale solution. Outside our new office over at Stage 5, we had a holon that could walk around Austin, but we hit a pretty big snag. We couldn’t get occlusion working as intended and with RTX the very next week, I had to do a hot swap. In about an hour, I swapped it to the giant Sea Serpent Grimm from volume 4, one of my favorites, and it flew around Downtown at the Austin Convention Center.

    As for the Holon, I didn’t want to toss that work out the door. So as an incentive, If you found every item, went to every location, got your hands on the rave performance, you had a very special surprise waiting for you that would tower over you in all of its anime glory. So with RTX done, we did some minor things for London to include Camp Camp and RWBY Chibi. But after that, what’s next?

    This is where we catch up to right now, What is next? While we had some projects in various stages of production, ranging from some pretty cool at home VR experiences, field VR (like you see at The VOID) to some major AR and MR experiences that I’m still holding on to . We did set up the foundation for some pretty cool live action work for virtual production based on the new Unreal pipeline I helped build for Death Battle. Hopefully you will start seeing some of that put into production very soon. As for the Experience Team, we went from a dream keeping me up at night, to seeing our amazing community posting their findings and taking pics with their favorite characters. While my time with Rooster Teeth is coming to an end for now, I’m always going to be proud with the work I’ve done with Animation, and with creating the Experience Team.

    Let’s go find out what the next chapter is.

  • RWBY Lifestyle BTS

    2 months ago

    wesellis Staff Photographer

    Really stoked about some of this new RWBY Lifestyle merch that just released. I'm a huge fan of subtle representation of fandoms and this new collection really nails that in my opinion. If you haven't seen it already be sure to check out the merch here!

    When we were planning to shoot this campaign, we initially set out to pick the models we were going to use. Stoney, Cara, Hannah and Jonathan were so much fun to work with the day of. On top of shooting with some of my friends, I also shot some of it on 35mm. Specifically Portra 400 for those who care. Then I scanned it myself for the first time.

    Here are some of my favorite shots:







    So stoked. Shop the collection here.

  • 2018 RT Community Stream for Extra Life - TUNE IN THIS WEEKEND!

    2 months ago

    Chelsea RT Community Manager

    This weekend we'll be kicking off Extra Life 2018 with our 25-hour RT Community stream! It'll be running from November 3, 8:00 a.m. CDT to November 4, 8:00 a.m. CST here on Rooster Teeth, YouTube, and Twitch!

    Along with the stream, we will be promoting two very special items. The #ForTheKids pin is coming back as an evergreen item - we'll be able to donate to Extra Life throughout the entire year. 


    And we're also bringing back a very special Pin Set that premiered last year. For one day only, we will be selling the 2017 Extra Life Pin set in anticipation for the new set to be released on November 10.


    What is the Community Stream? Every hour we will be patching in a different group from around the world in the middle of their own Extra Life stream for us to host and give them a hearty boost. Many of the below groups are local community groups that are always looking for new members like you. See below for the schedule and click a link or two if you want to join up with them. ;D

    ------------------- Saturday Nov 3 -------------------

    8:00 AM CDT      Beta Cats (Twitter Link)

    9:00 AM CDT      Rt Vancouver (Facebook Link)
    10:00 AM CDT    RT LGBT (RT Group Link)
    11:00 AM CDT    RT Maine (Facebook Link)
    12:00 PM CDT    409'd (Twitch Link)
    1:00 PM CDT      Team BIGBITE/RTSTL (RT Group Link)
    2:00 PM CDT      RTHouston (Twitter Link)
    3:00 PM CDT      RT Nebraska 
    4:00 PM CDT      Rooster Speak 
    5:00 PM CDT      g1 Gamedays (RT Group Link)
    6:00 PM CDT      The Cartographers Guild (Official Website)
    7:00 PM CDT      RT Michigan (Twitter Link)
    8:00 PM CDT      Rooster Buckeyes
    9:00 PM CDT      Arcana Major
    10:00 PM CDT    RWBY Nation (Facebook Link)
    11:00 PM CDT    RT Austin (Facebook Link)

    ------------------- Sunday Nov 4  -------------------
    12:00 AM CDT    Team Oklahoma

    1:00 AM CDT      RWBY Cosplayers of South East Florida
    2:00 AM CDT      itinkerbell

    ------------------- DAYLIGHT SAVINGS TIME  -------------------
    2:00 AM CST      RT Georgia (Facebook Link)
    3:00 AM CST      Bottom Shelf Nerds (Twitter Link)
    4:00 AM CST      RT Nova Scotia (Facebook Link)
    5:00 AM CST      Car Bomb Productions
    6:00 AM CST      RT Ontario (Facebook Link)
    7:00 AM CST      RT Florida (Facebook Link)

    Check us out and remember...

    It's For the Kids!! We can't wait to see you this weekend and for the EXTRAVAGANT WEEKEND on November 10 - 11 for the Official Rooster Teeth Extra Life Stream, 8:00 a.m. to 8:00 a.m. Central Time!


  • RWBY Rewind is back for season 2!

    2 months ago

    kriss Community Manager

    Incredibly humbled and happy to say that I am one of the co-hosts for RWBYRW (rooooooo!) Being alongside Chad James and Ellie Main and talking about all things RWBY Vol 6 is such a crazy, but awesome experience and I feel very blessed to have this opportunity. 

    What is RWBYRW? TL;DR is we watch the latest episode of RWBY and then we recap it in an open forum, answer questions from the community, and interview a special guest who works directly with the RWBY series. FIRST members can check it out here!

    Stepping back a bit...I really can't believe I'm here. I'm excited, nervous, happy, in shock, all the good emotions. I remember back when RWBY first premiered, advocating for each episode (remember when they were 5-7 minutes long??), and cheering for the animation department when each volume was completed. From the very beginning and to this day, everyone working on RWBY has poured their heart and soul into this series, so I want to do them justice and I want to do right by the community as well. 

    Season 2 episode 1 for RWBYRW has already aired, so I encourage you to check it out. Our first special guest is the one and only Barbara, and I couldn't be happier because she totally made me feel at ease and she was so supportive pre, during, and post recording. 

    I also have to give @ric601 props for his "the many expressions of Jackie" post he made during the live show. Hope y'all will give the show a watch and let me know what you think! And always feel free to send in your questions using #RWBYRW on Twitter. 






  • New Things

    2 months ago

    GeorgeFromGeorgia RT Events Coordinator

    Oh neat!

    Logged in today and saw I got myself one of those staff badges.


  • Achievement Haunter Title Design Breakdown

    2 months ago

    andrekrat Live Action VFX/Motion

    It’s been a little while since my last case study! Oops… Between our RTX panel, a whole ton of shows for FIRST Night, and a ton of new shows coming down the pipe things got a little away from me. So! That means we’ll be looking at something that premiered a little while back during our pilot month in May and will be returning for its first official season this Wednesday (tomorrow!): Achievement Haunter!

    Problem Solving

    I don’t think it’s an exaggeration to say that my job is 100% problem solving in varying capacities. When it comes to VFX shots the problem is usually “we shouldn’t see this boom mic/wire rig/green screen/crew in the reflection/license plate” or “we should see an explosion/blood hit/gunshot/muzzle flare/sunset/amputation”. When it comes to motion design though, the problems are a little more nuanced. It’s more about “how do we communicate the feeling of this show?” and “how can we best implement designed elements in a holistic way” or “what looks coolest but is still legible?”.

    These sorts of challenges are what excite me the most when working on the look and feel of a show. Achievement Haunter was a great project for this because we had to develop a fairly robust show package, including opening titles, lower thirds, supplemental on-screen displays and credits. And all of these elements had to be flexible enough to accommodate various different scenarios and be easily used and modified in subsequent episodes. Ultimately I made a lot of templates in After Effects for these assets, something I’ll probably break down from a technical standpoint in another post.

    The Intro - Ideation


    The marketing design team provided us with some awesome key art and logo lockups for the show. Right off the bat we have some interesting variations to consider, and the first problem that needs to be solved is what looks best in a video format. 


    For example, this circular lockup is awesome and plays really well with the ghost element, but can be awkward in a landscape frame. It’d look great on a t-shirt and for other merch/branding needs, but it leaves a lot of negative space on the left and right in a video frame, and there’s a lot of visual weight pulling to the center.


    The horizontal lockups are definitely more suited for this medium, but again the ghost element holds a lot of visual weight that anchors the design to the left side (which we’ll take advantage of later).


    This stacked vertical design with the type center justified works best for our purposes, so that’s what I moved ahead with. It sits very nicely in a 16x9 frame and the negative space is balanced well with the logotype.

    The first thing I explored with the logo was how to animate the ghost element. It’s such a fun, vibrant piece of design that it was just asking to have some exaggerated, almost silly motion to it. A few keyframes, some puppet morphing and a dash of displacement mapping and I ended up with this.


    Daniel Fabelo (the co-creator, and director of the show) and I talked a lot about how light played into the design and style of the show, exploring ideas like the long shadows cast by a campfire’s glow, and the frantic motion of a flashlight held in a scared ghost hunter’s hand. So the next idea I played with was using the animated ghost element as a gobo of sorts for a flashlight. Here is a quick test I made to demonstrate how I thought that might look.


    This ended up being a little too on-the-nose, the mood of the show is irreverent, but also avoids playing it all up as a joke, so the goal was to explore something a bit more subtle and creepy. It also doesn’t feature the logo and title in a really prominent, clear way, which is generally important for an intro animation so we scrapped this direction.

    At this point we’re starting to narrow down the look and feel of the intro. We know light is an important element to play with, but in a more subtle way and in a way that keeps the focus on the logo of the show. An important reference that I was moving forward with was the opening title to John Carpenter’s The Thing. Daniel really wanted to lean on what we could from The Thing’s design for a few reasons. It’s one of his favorite movies, it’s a horror story that takes place in a single location with a difficult to identify creature, and from a film history standpoint is kind of irreverent in itself, like our show.


    They’re doing a really interesting reveal of the title by burning away the logotype and allowing the light behind it to shine through.This was definitely a practical effect, so it would seem they made the logo out of something like flash paper and ignited it, which revealed the light behind. My first attempts at recreating this was with a kind of hacky way in After Effects to simulate volumetric light.



    Through this exploration we found that including the ghost element with the main title still felt very busy and overwhelming, so it was removed for the next version.


    At this point we’re getting close, but it’s still not quite capturing the right feel. The fake in After Effects is decent, but it has some disadvantages. It’s tough to get the really long rays seen in The Thing’s intro, and there’s a lot of subtle detail happening with the real light that we’re missing. So the best way to match a real, practical effect, that uses accurate light casting (aside from actually doing it for real ourselves) is to simulate it in 3D.



    Here’s what that setup looks like in Cinema 4D, it’s pretty straightforward because I had a good idea about how the effect was achieved in the first place, so it’s just a matter of emulating that setup digitally.

    And this is what the render looked like after processing in After Effects.


    Hey, this is really close! One of the remaining issues is that the reveal is pretty slow, and on its own there isn’t a whole lot of visual interest beyond that animation. There is a bit of motion with the light and atmosphere that can definitely be cranked up more.

    This second attempt scraps The Thing’s “burn away” reveal effect and instead uses a light reveal that fills up the title from below. This is much better for two main reasons: 1) it’s a lot faster and 2) it emphasizes the focus on “light” more, acting almost as if it’s a flashlight discovering the logo and lighting it from behind. I also took the opportunity to really increase the motion and intensity of the atmosphere of the light to make it extra spooky.


    The last piece of the puzzle was to add a creepy, woodsy background, some particles, and dump a whole lot of film grain and contrast over the entire composition.


    Supplemental Graphics

    I mentioned that the ghost logo would return, and what better way to incorporate a design with a pretty heavy visual weight than with an element that needs to be anchored to the left or right of the frame? Here are a few iterations of the lower thirds, taking cues from the animation of the intro but simplified for legibility and speed’s sake.



    Our spooky ghost also makes a featured return during the credits.


    As always, I hope this helped provide some insight into how I like to approach problem solving and developing graphics for our many shows. I’d love to hear what you guys think, and if there’s anything specific you’d like the next journal to address. And be sure to check out the premiere of Achievement Haunter this Wednesday on Halloween! You’ll see some additional, very fun design work for the intro of the show that I’m not going to spoil here.

  • Not Halloweening this year

    2 months ago

    kriss Community Manager

    I'm pretty sure I'm going to be missing out on Halloween again this year. It's not that I am actively trying not to participate in it, but it's not something that I really grew up with. We didn't do much as far as wearing costumes and getting candy from strangers. We gave out candy for a number of years until a little girl decide to just walk right into the house because she wanted to touch our pet parrot and her dumbass dad thought it was hilarious she just stepped into a stranger's home and he continued to chug his beer in the street. That didn't bother me at all. 

    I've done some cosplay here and there, but there's been so much happening in the last couple months that I never really thought about this year. A lot of people are dressed up in the office today, and they look so good! I completely spaced that we have Halloween dress up today because I'm planning out some stuff to do with my parents when they fly in tomorrow. 

     Next year, I want to dress up as something, but I need ideas. I would also like to make something rather than buying a costume from a store. But I am also limited in my sewing ability. AAAAAAGH.

  • Captions and offline viewing are here!

    2 months ago

    ebregman Programming & SVOD

    It’s t-minus 2 days until Volume 6 of RWBY finally premieres! Are you excited? I most certainly am, especially because some new exciting updates are rolling out for the website and app. (Still don’t have the app? Why not try it out? Available on Android and iOS).

    First off, CAPTIONS ARE NOW LIVE ON RWBY VOLUME 5! Check it out right now!


    Every episode of RWBY Volume 6 will premiere with captions in English, Spanish, Korean, German, French, and Portuguese. This is just the start. Slowly over the coming months you’ll see professionally made, fully QCd, English-language captions begin to appear on all seasons of our most popular animated series - available only here, our home,

    Shout out to the masters of our video player and CMS, Adam (@lazy9669) and Gideon (@gidbot), as well as our content ops team led by Kara (@KaraAnn). They all responded to your feedback to make quick work of getting captioning up and running.

    But wait there’s more! OFFLINE VIEWING IS NOW AVAILABLE, ONLY in the Rooster Teeth mobile apps, ONLY for FIRST Members! Download or update your app now to see it!

    That’s right. If you have Rooster Teeth downloaded on your Android or iOS device and are a FIRST member, you can now download content straight to your phone to watch at your leisure any time.

    What is offline viewing? Offline viewing allows you to download an episode using mobile data or WiFi and save it to watch later. You can manage downloaded episodes in your library.

    The below image shows what the experience will look like as you’re downloading episodes. You will be able to see what episodes you have downloaded, denoted by the checkmark.


    Episodes that you have not yet downloaded will still have the download icon next to their appropriate video instead of the checkbox:


    This is what your downloads page will look like as you begin to add more downloads to your library. 


    Next up from our FANTASTIC Engineering team is Tap to Advance. This will be coming out very soon (like in the next few weeks), and we can’t wait to show you more.

    Now, all of you shiny FIRST members, why don’t you get out there and start downloading some content for later, hmm? As always, ask me some questions in the comments!



    2 months ago

    Clarissa.Gonzalez RT Live Events Manager

    Hey Aussies!

    Update (5 November): Here are the ticketing links for each venue!

    Sydney State Theatre

    Palais Theatre Melbourne

    Perth Concert Hall - Venue's site

    Perth Concert Hall - Ticketmaster

    *Note - Perth has 2 different ticketing site and have allocate different seats to each selling platform

    Update: Please reach out to if you have any questions.

    Get ready for a jam-packed night of non-stop comedy and gaming. Prepare to laugh your asses off as Achievement Hunter does what they do best (and worst). It's all of the insanity and energy of a rock show without the annoying drugs, vomit, and nudity.


    Regular Ticket Rates

    VIP $225 AUD

    Gold $75 AUD

    Silver $50 AUD

    *Venue Handling Fees per transaction will be applied

    VIP Perks

    Access to show

    VIP designated seating section

    VIP lanyard

    VIP badge

    Exclusive signed poster

    30 minute Q&A with cast prior to the show

    Jump the line access to merch table at the venue

    Guaranteed admittance to community meet-up (More info to come)

    Jump the line for pop-up shop (Offsite)


    Venue external doors open 6:00 PM

    Auditorium doors for VIP 6:30 PM

    VIP Q&A with cast 7:00 - 7:30 PM

    Auditorium doors for Gold and Silver 7:30 PM

    Start-time 8:00 PM

    Show Dates

    Wed. 23rd January 2019 | State Theatre Sydney

    Monday Oct 29th, 9 AM AEST: RTX Presents pre-sale (Promo-code needed) star

    Tuesday Oct 30th, 9 AM AEST: Ticketmaster pre-sale

    Thursday Nov 1st, 9 AM AEST: General Public on sale

    Fri. 25th January 2019 | Palais Theatre Melbourne

    Monday Oct 29th, 9 AM AEST: RTX Presents pre-sale (Promo-code needed) star

    Tuesday Oct 30th, 9 AM AEST: Ticketmaster pre-sale

    Thursday Nov 1st, 9 AM AEST: General Public on sale

    Sun. 27th January 2019 | Perth Concert Hall

    Monday Oct 29th, 9 AM AWST: RTX Presents pre-sale (Promo-code needed) star

    Tuesday Oct 30th, 9 AM AWST: Ticketmaster pre-sale

    Thursday Nov 1st, 9 AM AWST: General Public on sale

    Ticketing link: 

    Gold and Silver rates are based on your seating location

    Keep an eye on the @RoosterTeeth Twitter and our FB event page for regular updates

     starFIRST, RT Box members, and past RTX Sydney attendees keep a look out for an email coming your way with your

    Get stoked for a solid night of gameplay, comedy, and conversations. Ya won’t want to miss this one! Pull a sickie if ya need to and come grab a coldie or an icy pole with your best cobbers.



  • Two Years Later...

    2 months ago


    November is fast approaching and it got me thinking “Where Did 2018 Go?”

    This year whizzed by with such aggressive speed and with unrelenting force that it’s left me a bit worse for wear and reeling in many facets of my life...which has caused me to stop and reflect on the past two years of my life and try to take it all in piece by piece.

    If 2017 was a year of rediscovery, reinventing, and revitalization... 2018 has been a year of rejection, failure, and loss.  Now, to be fair, a good chunk of those things happened in 2017 too, but I didn’t feel the full effect of it all until now, especially with all of the “NEW” and “HAPPY” that came from a single bold step.

    But now that 2018 is coming to a close, it’s all coming down a bit harder and faster than I would have liked.

    I’ve lost people who once stood by me “no matter what”, I felt the sting of rejection not for my abilities or lack thereof but for “who” and “what” I am, I saw the failure and breakdown of communication in already strained familial relationships, and I’m currently preparing myself for an inevitable upcoming loss.

    Before coming out, before transitioning, I knew that adversity paved the ground in front of me, it was part of the reason I had waited so long to do so.  How friends, family, those I looked up to, etc treated groups like that & how they spoke of them shaped my fears and worldview. An “act” is easiest to describe a younger me, someone who fit the role that those around me wanted me to be. Shedding that off, taking off the disguise, it was invigorating and filled me with a sense of purpose for myself, those around me, and those who may follow the path I began to create.

    The last 24 months have really tested me in ways I thought I was prepared for.  I knew hate, ignorance, and bigotry would greet me around every corner, both old and new, and I thought that greeting it with a smile would give me an upper hand.

    And yet...

    Arguments with what small remaining blood relatives I have became ever constant.

    Reading the news every morning broke my heart and filled me with continued dread.

    Prayers being made to “cure” me of what I had “become” were made.

    Long standing dreams, once within reach, zoomed away to a painfully far distance.

    Harassment became an everyday occurrence, and it was normalized.

    Professional doors closed, personal relationships died, internal struggles persisted.

    It’s no secret that I’ve spent the last year pouring myself fully into VO work, and I’ve met some amazingly talented and lovely people, I’ve gotten roles in projects I’m excited to be in with hardworking and compassionate folks...yet, despite those great moments, they are tainted by a few experiences of disrespect, unprofessionalism, and hate.

    To be direct, I was told “You cannot play a woman, because you’re not one. Our company doesn’t approve of men who audition for female roles.” The response went into more detail, and I don’t fully know if that was the company’s actual views or just the views of the vocal and casting director for the project, but you can understand why this has stuck in my mind and heart.

    So...with all that and the news that hit yesterday, I felt an all too familiar pain shoot through me, and it came at a time where I’m struggling to feel sympathy for those “closest to me” who are struggling yet continue to deny and persecute my existence as a woman, as a wife, as a daughter, as a person. To many, I don’t “exist”. Yet though these people may not have a place in my life anymore, I still hope the best for them.

    Though 2018 hasn’t been kind to me I’ll continue to be kind to those around me...and I’ll keep moving forward.

    P.S. - VOTE!

  • Brought Trash Falcore back home today

    3 months ago

    kriss Community Manager

    Bittersweet post for today. I picked up Chloe's ashes from the vet office and I am incredibly heartbroken though I am happy she is back home with us.

    I said goodbye to Chloe last week. She was diagnosed with a malignant mass in her lungs back in May, and since she was about 13 years old, it was decided that surgery was not an option. Her health declined over the last few months, and it was last week that her quality of life really took a turn. She wasn't eating well, she lost a lot of weight, and she was no longer acknowledging being pet or our existence. Whenever I came home from work, her tail would wag for a couple seconds, but then her attention would drift away and she would stare away for hours. So I decided to make that appointment with my vet. Before my vet came to the house, I got Chloe a double cheeseburger as a last meal. Funny but heartbreaking fact, I ordered it without onions without thinking. 

    I adopted Chloe back in October of 2012. I was working with a dog rescue back in Vegas, and they asked me to foster her. Apparently, her previous owner beat her, broke her leg, and left her like that. The rescue took her in, paid for a surgery to amputate her leg, and asked me if I could help her. My other dog, Wasabi, is also a tripod, so the rescue asked me specifically if I could rehabilitate Chloe. As soon as this little, white floof she saw me, she never left my side. And really, I couldn't give her up to another family, so I ended up adopting her. 

    When I wrote that she never left my side, she REALLY hated it when I left for work or to socialize. She hated it so much that she became a little beast of destruction. Trash cans, shoes, carpets, door frames... she even pushed through a puppy gate so hard (missing the back leg, btw) that she cracked the walls. That's when I found out how to spackle holes. When I tried crate training, she dug a large hole in the carpet (from inside the crate!) and managed to dig all the way to concrete. 

    I got mad at her many times, but she was my kid and I couldn't stay angry for very long. I never met a dog that loved me unconditionally like her. 

    It's weird coming home and not seeing her. Admittedly, I have my moments and I just have a good, cathartic cry. I do miss her very much, but I'm happy she's back home, and that I have beautiful mementos of her. 

    Nothing but good memories of my little Trash Falcore.